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Assorted Cocker Tech Goodies
These are rather large files, so give them time to load. Picture of a WGP Stock In-Line Reg, Gutted

Old WGP Diagram: It's a huge picture, so click on it to see the details.

Blow up Diagram:This is another huge one, click for full size.
WGP animation, with the firing cycle explained. Thank you to Anthony P. for modifying the original WGP animation to show the steps in the firing cycle.
A few nifty things from Doc. Nickel Check out his Flat Top Banjo bolts, very nicely done. This cocker was destroyed to give you a better idea of how the gun works. OK, maybe a weld went bad, and the body was ruined before it was cut, but either way, it's still pretty cool. 
People say I have too much time on my hands, but at least I never x-rayed an autococker...... Not that I didn't want to, it's just that the x-ray tech wouldn't do it. 
Mech' cockers too slow to use against electros? Here
is a .wav file of me, shooting my backup mechanical cocker at 11bps. It
was to settle a bet. A guy said, "Cockers can't shoot fast enough to
keep up with an electro". So, I was driven to prove him wrong. I can shoot this fast with paint, I just don't have a mic cord that will reach outside. Yes, I was fanning the trigger, and no, I do not shoot that way when I play. I was just making a point. 11bps .wav file It
sounds muffled because clip on mic was mostly inside the barrel, I
didn't want anything but the air coming out of the barrel recorded.
Also, the file isn't looped, that's seven solid seconds of 11 bps. Here is a screen shot of the .wav file. The red line is at exactly one second, and each spike is a shot. Click on it for the full picture.

This ones isn't exactly a Cocker item, but ever wonder what the inside of a HP tank looks like?  Very bored airsmith + tools + tank that won't pass hydro = the above.
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